Spend $50, Ship Free - Every Order, Every Time!
Multiple View Geometry in Computer Vision - 3D Reconstruction & Computer Vision Algorithms Book for AR/VR, Robotics & Photogrammetry Applications
Multiple View Geometry in Computer Vision - 3D Reconstruction & Computer Vision Algorithms Book for AR/VR, Robotics & Photogrammetry Applications
Multiple View Geometry in Computer Vision - 3D Reconstruction & Computer Vision Algorithms Book for AR/VR, Robotics & Photogrammetry Applications
Multiple View Geometry in Computer Vision - 3D Reconstruction & Computer Vision Algorithms Book for AR/VR, Robotics & Photogrammetry Applications

Multiple View Geometry in Computer Vision - 3D Reconstruction & Computer Vision Algorithms Book for AR/VR, Robotics & Photogrammetry Applications

$49.04 $89.18 -45% OFF

Free shipping on all orders over $50

7-15 days international

9 people viewing this product right now!

30-day free returns

Secure checkout

68548103

Guranteed safe checkout
amex
paypal
discover
mastercard
visa
apple pay

Description

A basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms. First Edition HB (2000): 0-521-62304-9